Tag: lessons

Slow Play Warning PART DEUX

After re-reading my article on Slow Play and realizing a few things, I thought I’d write another article on Slow Play.

Here are some suggestions that may be applicable, instantly, to some golf courses. If you have influence on a golf course to make these changes become part of your community and membership, do it and make a change.

Idea #1 – Small signs locating where to place golf bags near the green, always in line with the next teebox or the fastest way that the group can leave the green. This could be done by the maintenance crew daily and usually in 10 seconds or less. It could be a small sign that is simply the courses logo, and could be crafted to look very classy.

Idea #2 – Cart path design is a frustrating topic for me. The beginning and the end of a cart path is usually a pretty ugly site. Let’s all take a cue from The National Golf Club, where they employ a fantastic cart policy. There is a small wooden stake, colored blue I believe, that indicates the precise spot (and side) of the cart path you are to exit the path, followed by another blue stake nearer to the green, where you are to enter back on to the path. All other  driving on the course should be ON THE FAIRWAY. Grounds staff and likely members will move this stake around daily, so that there are no wear marks exiting and entering the hole. This will speed up pace of play, and remove terrible ideas like “Cart Paths Only” and “90* Rule” completely at some courses. Seriously, get 36 signs/stakes and try it for a month…

Idea #3 – Using “Honours” to determine hitting order is a contributor to slow play. Unless you’re playing for more than $50 a hole (and even that is relative…), my suggestions are as follows;

– whoever is first in the hole on #1 tees off first on #2. Makes sense. Whoever is done the hole first, has the most time to figure it out for the next tee shot. For example, I finally hit a chip to 1′ and it’s given to me for a smooth 8. My buddy is putting for a birdie from 20 feet after the other 2 guys in our group finish getting up and in for pars. So I’ve been done for about 3 minutes now, and buddy guy is still putting for birdie. He makes it. So he’s up? He just finished a birdie putt and now he’s on the tee and was the last guy to finish?…….isn’t that silly? Couldn’t I just have gone over to the tee, got a yardage, figured out where the group in front is, and done numerous other things possibly to even help the group move faster!

Idea #4 – This is a similar idea as above. First player to finish the hole rakes the bunker. Maybe the person who is putting for birdie could rake the bunker for the person that just bladed it over into another bunker. Whoever was in the greenside bunker doesn’t rake it. The first one in the hole does.

Idea #5 – The second last person to finish their putt is responsible to get the flagstick. I always see the first person to finish the hole grab the pin. What are you doing? You’re up!! The flag can just sit there it will be just fine. Go figure out something.

Idea #6 – When to pick up your ball? Once you get to two over par for the hole and aren’t on the green yet, you’re done. BIPSIC. Ball In Pocket Sittin In Cart. Relax have a beer.

Idea #7 – Shoot less shots.

Idea #8 – Be prepared to play the game before the 5th hole….

Idea #9 – Visualize yourself being the first person to exit the green, the first person to exit the teebox, the first person to start up the power cart.

Idea #10 – Run.